Buff163 and Steam sit at opposite ends of the CS2 price spectrum: Buff163 is frequently near the global price floor for buying, while Steam's wallet-locked economy keeps its prices structurally higher. That persistent gap is one of the most reliable spreads in skin trading — if you understand what each price actually means.
Buff163 is the largest Chinese skin marketplace, with enormous listing depth and a seller fee around ~2.5%. Steam Community Market is the default market inside the game's own ecosystem, with the deepest buyer pool and a ~13% cut on every sale. Same skins, completely different economics — which is why the same item routinely shows two very different prices on them at the same moment.
Steam sale proceeds are wallet funds — spendable on games and skins, not withdrawable as cash. Buyers pay a convenience premium (the wallet is already funded, no third-party accounts needed), and that premium keeps Steam prices structurally above real-money markets. For a seller, Steam's high sticker price minus the ~13% fee can still net more wallet value than a cash market pays — the catch is what "value" means to you.
Buy near the floor, sell into the premium: that's the classic Buff-to-Steam route, and it's why experienced flippers watch both sides constantly. The SkinRadar board compares Buff163, Steam and ten other markets net of each seller fee, so the gap you see is the profit that actually survives. For the mechanics of executing a flip end to end, see the arbitrage guide.
Usually, yes. Buff163's ~2.5% fee and cash settlement let sellers price near the global floor, while Steam's wallet-locked funds keep its prices structurally higher. But it varies per item — always compare live prices for the specific skin.
That price gap is one of the most consistent spreads in skin trading, but your Steam proceeds are wallet funds, not cash, and trades can carry a ~7-day hold. Compute the spread net of Steam's ~13% fee before committing.
Because Steam sale money never leaves the platform. Buyers pay a convenience premium with already-funded wallets, and sellers demand more wallet credit to compensate for it not being withdrawable cash.
How CS2 sticker value works: tournament capsules, supply cutoffs, holo/gold tiers, application risk — and how sticker value does (and doesn't) transfer to skins.
The realistic ways to turn CS2 skins into withdrawable money: payout marketplaces, fees along the route, trade holds, and how to lose the least value cashing out.